Sunday, 11 July 2010

Hands are fun to play with.

So I stumbled upon this the other day. It's a new Gametrailers series called Pop-Fiction. And it seems to be focused on busting popular gaming myths. While the first episode on Link to the Past and the Chris Houlihan room was interesting, and the second episode on Mario jumping over the flag pole was decent enough, I already knew these things were possible, and didn't hold much novelty for me. What really got me interested was the third episode.

They claimed it was possible to play as Master Hand in Super Smash Brothers Melee.



And they proved it as well. The video showed them playing as master hand with no hint of a gameshark. So, being the interested party that I am, I tested the glitch for myself, and with utmost joy, got it to work.

The way of doing it is simple to do with two controllers, harder if you only have one. So here goes a step by step guide!

1. Make sure you have a controller in the third slot on your gamecube/wii. This will be the one that controls master hand.

2. Go to Melee mode and have all but player three choose their characters. Player 3 must be human.

3. Now open up name select for player 3 and hover over name entry. Have another cursor hover over the back button in the top right corner of the screen. The idea is to select both simultaneously so that the game tries to go back and go to the name selection screen at the same time.

4. If done correctly, you will be at the stage select screen. Choose whichever stage (Final destination will have best results) and enjoy!

If you only have one controller, step 3 is as follows. You must only have one name registered on your save, so delete all others. Hover over the slot that opens the name selection. This is the tricky part. You know how holding b long enough sends you back? Well, press A+B together, then press A quickly afterwards. Too soon will take you to name entry, to late will send you back.



Controlling master hand is done with a combination of d-pad directions and buttons. Very different from normal characters. So I've taken the liberty of stealing the moves list from the Master Hand wiki page.


MoveNameNotes
A^JetMaster Hand makes a vaguely plane-like shape, then flies into the background. He attempts to fly into the player, then flies in from the right. 10-30%
A>RamMaster Hand flies off the screen, then appears in the background as a fist. He attempts to slam into the player, then flies back onto the stage from the top of the screen. 34%
AvCrushMaster Hand flies off the top of the screen, then appears in the background. He attempts to flatten the player. 30%
B^LasersMaster Hand shoots a laser beam from each of his fingertips. Only the endpoints do damage. 9% each
B>GunMaster Hand makes the shape of a gun, and fires sets of bullets. He fires 1 set if above 100 HP, and three sets if below. 10% (one set) 6% (three sets)
Z ^ or >GrabMaster Hand grabs his opponent and begins to crush them. They can escape by button mashing, but, if they fail to do so, Master Hand will toss them away. 13%/crush, then 18-20% afterwards. Depending on the direction pressed with Z, Master Hand will throw the opponent differently. If up is used, he will throw them upward behind him. If right, he will slam them into the ground.
R<PokeMaster Hand pokes the air three times. The third poke is more powerful. 7-34%
R>PunchMaster Hand hovers over the target, then quickly punches down. 24%
RvSlapMaster Hand slaps the ground. 26%
R^DrillMaster Hand flies up, then slams down while spinning in a drill-like fashion. 1-48%
L^SlapMaster Hand makes a slapping motion across the platform. 25%
LvWalkMaster Hand "walks" using his pointer and middle fingers. When he reaches his opponent, he "kicks" them. 10-30%


It's also worth noting that any game mode other than stamina becomes a no-lose situation for master hand. As he can't be knocked of the stage, and the game will crash if he does win. But other than that, playing as master hand is great fun. And I advise you to dust off your copy and give it a go.

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